Day 7: Cooking sausages!


Here's the big milestone, the one thing that was missing to make the game actually challenging: sausages need to be cooked, and if you forget them, they burn, and the pan becomes unusable!

For now, still one level, the sounds are really poor, and I don't like the amount of feedback you get when things are right/wrong, or the food is about to burn. I'm a bit ahead of schedule, and I'm going to be able to focus on player experience and level design a bit more later, if I don't get distracted by adding more and more features 😂

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